Mobile is a 3-part British television drama series with an interweaving plot involving a fictional mobile phone operator and the adverse-effect of mobile phone radiation to health. The series was screened by ITV in the United Kingdom, during March 2007. The cast includes Jamie Draven, Neil Fitzmaurice, Keith Allen, Sunetra Sarker, Samantha Bond, Brittany Ashworth and Julie Graham. It was written by John Fay.
The series is set in Liverpool and Manchester, and the main action takes place in the present day, with a backstory of events surrounding the 2003 Iraq War. Alongside Liverpool and Manchester, the series was filmed in Wirksworth, Derbyshire, on the Ecclesbourne Valley Railway.
Each of the three episodes focuses on a different individual caught up in the overall story. In episode one, Neil Fitzmaurice stars as Eddie Doig, a man diagnosed with an inoperable brain tumour. Blaming the long-term use of his mobile phone for his condition, he is persuaded by a hypnotist to mount a terror campaign against masts belonging to a fictitious mobile phone company. In episode two, Iraq War veteran and armed response officer Maurice Stoan (Jamie Draven) is also revealed as part of the campaign. A trained marksman, he shoots people using mobile phones, causing fear and panic among the public. In the last episode, James Corson (Keith Allen), who is having a relationship with Collette West (Brittany Ashworth), the CEO of the phone company, is kidnapped by Stoan, whose intention is to assassinate Corson. However, the series ends with a terrifying twist as the truth about those behind the terror campaign is revealed.
A mob, mobile or monster is a computer-controlled non-player character (NPC) in a computer game such as an MMORPG or MUD. Depending on context, every and any such characters in a game may be considered to be a "mob", or usage of the term may be limited to hostile NPCs and/or NPCs vulnerable to attack. Common usage refers to either a single character or a multitude of characters in a group as a mob. In most modern graphical games, "mob" may be used to specifically refer to generic monstrous NPCs that the player is expected to hunt and kill, excluding NPCs that engage in dialog or sell items or who cannot be attacked. "Named mobs" are distinguished by having a proper name rather than being referred to by a general type ("a goblin," "a citizen," etc.). "Dumb mobs" are those capable of no complex behaviors beyond attacking or moving around.
Defeating mobs may be required to gather experience points, money, items, or to complete quests. Combat between player characters (PCs) and mobs is called player versus environment (PvE). PCs may also attack mobs because they aggressively attack PCs. Monster versus monster (MvM) battles also take place in some games.
"Venus Smiles" is a short story by British author J. G. Ballard. Originally titled "Mobile", it appeared in the June 1957 edition of Science Fantasy (Volume 8, Number 23). It was then rewritten and appeared in the Vermilion Sands (1971) collection under its new name and later The Complete Short Stories of J. G. Ballard (2006).
Like the rest of the Vermilion Sands collection, this story takes place in the fictional desert town of Vermilion Sands, and also features exotic technology.
"Venus Smiles" concerns the events surrounding a musical sculpture commissioned to be placed in the centre of Vermilion Sands. On the day of the unveiling, the statue causes outrage with the public—as well as being aesthetically unpleasing, the music emitted from the sculpture tends to lean towards middle-eastern style quarter tones that is unpleasing to the ear. Instead of being scrapped, Mr Hamilton, one of the board members who commissioned it, decides to follow the wishes of the woman who sculpted it, and take it back to his home that he shares with his secretary.
Service may refer to:
In economics, a service is an intangible commodity. That is, services are an example of intangible economic goods.
Service provision is often an economic activity where the buyer does not generally, except by exclusive contract, obtain exclusive ownership of the thing purchased. The benefits of such a service, if priced, are held to be self-evident in the buyer's willingness to pay for it. Public services are those, that society (nation state, fiscal union, regional) as a whole pays for, through taxes and other means.
By composing and orchestrating the appropriate level of resources, skill, ingenuity, and experience for effecting specific benefits for service consumers, service providers participate in an economy without the restrictions of carrying inventory (stock) or the need to concern themselves with bulky raw materials. On the other hand, their investment in expertise does require consistent service marketing and upgrading in the face of competition.
In the context of enterprise architecture, service-orientation and service-oriented architecture, the term service refers to a set of related software functionalities that can be reused for different purposes, together with the policies that should control its usage.
OASIS defines service as "a mechanism to enable access to one or more capabilities, where the access is provided using a prescribed interface and is exercised consistent with constraints and policies as specified by the service description."
An enterprise architecture team will develop the organization's service model first by defining the top level business functions. Once the business functions are defined, they are further sectioned into services that represent the processes and activities needed to manage the assets of the organization in their various states. One example is the separation of the business function "Manage Orders" into services such as "Create Order," "Fulfill Order," "Ship Order," "Invoice Order" and "Cancel/Update Order."